For whales: it’s useless once you hit C6 Kazuha though since Kazuha will have an Anemo infusement! WEAPON #2 (Recommended for early DPS): Iron Sting Sadly, you won’t really be able to utilize the sword’s buffs after using Q unless you’re running him main DPS ?Īquila Favonia is also a great fit for those who are running him main DPS (even if you’re not, it’s great for just a bunch of base ATK and a great alternative if you don’t have Iron Sting). Kazuha doesn’t really have any ER% issues at all, but Skyward Blade can be extremely helpful in reducing the # of E’s needed by roughly 1-2 to get Q.
GENSHIN IMPACT KAZUHA FULL
Jade-Cutter and Summit Shaper are also 2nd and 3rd best, as they’re both great stat sticks and provide a lot of ATK% - this allows you to actually run EM Sands if you’re planning on running him full support Arguably best in slot even for main DPS, since you can really push that plunging DMG with your E!
GENSHIN IMPACT KAZUHA FREE
Has base EM scaling and TL DR gives a free 10% DMG boost to Kazuha and a Normal/Charged/Plunging DMG buff + ATK% buff to teammates!įreedom Sworn is basically just a free stat buffer for your team. How do I get it D: ? – It’s time to roll boys (gacha) Talent Leveling Order: Q > E > Normal (honestly you can prioritize E > Q if you want, but bulk of damage comes from the 5 swirls Q provides) WEAPON #1 (Recommended for best DPS): Freedom-Sworn Meaning his A4 passive will sustain itself via his E swirls + Q pulses (since the 5 pulses proc swirl 100% of the time), and allows Kazuha to fit perfectly into a quickswap comp! It also snapshots, so buff > Kazuha Q > swap to your DPS and go to town! This is important to accentuate because it basically means Kazuha can consistently proc swirl effects ALL THE TIME. He’s basically a huge buffer for Pyro/Hydro/Electro/Cryo solo or DPS comps! PSA #4: I cannot stress this enough - Kazuha’s E and Q will deal the infused element’s damage ALONG WITH of the Anemo damage it does! Take into account EM main stats Sands + Circlet, and you get a whopping 26% bonus elemental DMG (654 EM x. That’s just 280 EM total, meaning Kazuha will give his team 11.2% bonus elemental DMG (280 EM x. Quick Math: Lets say you’re a Level 90/90 Kazuha (115 EM), with a Level 90/90 Iron Sting (165 EM) only. other sources )īasically the higher Kazuha’s EM = the more elemental DMG your team does! PSA #3: THIS DOES NOT BENEFIT ANEMO AND GEO! Only benefits Pyro/Hydro/Electro/Cryo since Anemo and Geo can’t swirl itself/each other This was the priority I recorded: Pyro > Hydro > Electro > Cryo (this was tested via self-applied vs. other applied elements, pyro would get picked majority of the time. Pyro for some reason seems to get picked the most, as in a test of 30 Q’s comparing pyro vs. The best way to ensure you infuse the element you want to is just try to apply it as many enemies as possible before using Q. Some people say it’s whatever element is near the center, and others say it’s the first element you hit with the first initial Anemo swing: I am here to tell you that it’s basically random (with a small priority list). Kazuha’s Q is a bit finicky in terms of what element it will infuse with. It will infuse an element if there are any, causing the 5 pulses to also deal the infused element’s damage WITH the Anemo DMG It’ll create an arena that will pulse 5 times, doing damage to enemies inside the arena. Kazuha channels to his sword and does a massive AoE Anemo DMG swing. If you plunge attack (Midare Ranzan) after using either Tap E or Hold E, Kazuha will poop out a small vortex that pulls in items and smaller enemies nearby You can also use E mid-air, so just keep that in mind next time you’re falling to your doom Right before you use Q to maximize the damage by grouping enemies closer to the center.weaker enemies or just random encounters) At the start of the fight to group mass enemies (or basically shorter fights a.k.a.
![genshin impact kazuha genshin impact kazuha](https://wallpapercave.com/wp/wp9495654.jpg)
Hold E takes more precedent in really 2 situations only: Hold E obviously has a much larger AoE radius than Tap E! You can cast Tap E 5 times (1,535%), whereas you can only cast Hold E 3 times (1,251%). You will be able to cast Tap E roughly 2x the amount you can cast Hold E in prolonged fights.įor example: let’s take a 30s encounter with a level 8 E. IMPORTANT TIP: Always spam Tap E > Hold E in most fights. The DMG% refers to the initial DMG (when they get pulled in), NOT the plunging attack Doing a plunging attack after using E will do Anemo DMG. Will suck in nearby enemies and then knock them up. Kazuha focuses the wind below him to let him jump really high.